Organizing a quest system and visitor takeaway in immersive art interactive

Role

UI/UX Designer

Timeline

3 months

Tools

My role

I designed the UI and quest system design in the KC-based entertainment art experience, Atlas9.

Atlas9 is a narrative-driven art experience set in a 90s movie theater where visitors, as "secret agents", explore the mystery of film characters coming to life. Working with a senior developer, I designed the digital user interface for these "agent"-facing interactives.

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INTERFAZE quest system design

digitally tracking visitor progress on 70+ story quests using INTERFAZE stations with analog button inputs

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UI design for 4 unique stations

for "agent" face scanning, voice recording, and gamified "anomaly" identification experiences

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Takeaway site

to allow visitors to quickly download personal media and recap scanned interactives on personal devices after visit

Contact me for more information!

Feel free to contact me to learn more about my process.